Game Download is there
Press to download Blade Mistress for free
No, Game Download is there, in the middle
Home Downloads Links About Contact Us
Wiki Forums Screenshots Game Maps GameArt

Blade Mistress Story
Blade Mistress Overview
Character Creation
Magic
Crafting
Combat
Trading
Character Advancement
Dying
Communication

The Team (Administrators and Moderators)

Blade Mistress Story
In a magic world filled with dangerous monsters and fantastic adventure, the eight Great Spirits watch over a matriarchal human society. The heroines of the land include warrior Blade Mistresses, magical Enchantresses, and artistic Craftswomen. All three types of heroine protect and promote the small human population that exists in this fearsome and challenging land.


Blade Mistress Overview

Blade Mistress is a high-fantasy, server-centric, ultra-low-bandwidth MMORPG. Blade Mistress is a garage development effort, which means that Blade Mistress is more focused on listening to the players and growing complex and compelling game play, and less focused on cutting-edge graphics and me-to game mechanics.

Having said that, Blade Mistress very obviously has the same kill-monsters-and-take-their-stuff mechanics as almost every other MMORPG. The difference is that this feature of Blade Mistress is a beginning, not an end. In other words, the Blade Mistress development team is committed to growth and change in whatever way the users feel is best. We expect that Blade Mistress will eventually look and play very differently than it does now.

Blade Mistress currently has simple combat, trading, crafting, chatting, character advancement, and magic. It also has dungeons that can be edited by the players themselves.

Character Creation
Blade Mistress lets you create up to eight characters for each account the player maintains. Each character can be named, and can be customized with an array of faces, clothes. The hair and clothes can also be changed to almost any color.

The creation process also lets the player distribute points among the Physical, Magical, and Creative statistics of the character. These statistics modify the different skills and actions of the character in the game. Once the character is created, these three basic statistics cannot be changed or enhanced.

Magic
Blade Mistress's magic is currently expressed through totems, which can be imbued with magic. Carrying an imbued totem gives benefits to the avatar. Activated totems have a lifespan, after which they disintegrate.

To make a totem, the player first has to go to the Trainer, and spend a trivial amount of gold to learn the basic level of all eight magical skills. These skills correspond to the eight Great Spirits, and are used in combination to imbue totems with magic.

Next, go buy a totem from a Merchant. Merchants randomly stock blank totems, but the quality of totems they carry depends on the town they live in. Start by buying wooden or clay totems, which are easiest to work with, and cheapest.

Now, open your inventory, clicks on the totem, and "Include" it into your Workbench. Then switch to your Skills list, and click on the type of magic skill you want to imbue the totem with, and choose "Combine". Your character will start imbuing, and five seconds later, you will see if the attempt was successful.

If successful, the totem will become activated, and will exhibit a certain magical attribute, such as Strength. However, the totem is not complete, and will show as something like (-2), indicating that it wasn't imbued with just the right amount of magic. To get a perfectly made totem, you must use different types of magic, several times. The actual recipe for a perfect totem depends on what type of totem you want to make.

As you use a particular magic skill, its level will increase. As you buy more expensive magic totems, the difficulty level of imbuing them goes up. When you attempt to imbue, the difficulty level of the totem type is compared against your magic skill level and your base Magical stat. If you exceed the difficulty level of the totem, the attempt succeeds. If not, the attempt fails, and the totem has a small chance of disintegrating.

Crafting
Blade Mistress players can currently craft swords. Players buy ingots, and use their sword making skill to combine several into a blade. The quality of the blade is determined by the quality of the ingots used. The number of ingots used determines the size of the blade.

To make a sword, the player first has to go to the Trainer, and spend a trivial amount of gold to learn the basic level of the Sword Crafting skill. Then, the player buys ingots from a Merchant.

Now, open your inventory, clicks on the ingots, and "Include" them into your Workbench. The more ingots you include, the tougher the difficulty level will be, but the bigger the resulting sword will be. Then switch to your Skills list, and click on the Sword Crafting skill, and choose "Combine". Your character will start crafting, and five seconds later, you will see if the attempt was successful.

If it was, the ingots will disappear and the resulting sword will appear in your inventory list. The sword size depends on the number of ingots used, and the sword power and color depend on the types of ingots used (yes, you can combine different types of ingots).

As you use the Swordcrafting skill, its level will increase. When you attempt to imbue, the difficulty level of the crafting task (the sum of the difficulty levels of all the ingots used) is compared against your Swordcrafting skill level and your base Creative stat. If you exceed the difficulty level of the task, the attempt succeeds. If not, the attempt fails, and you may loose some of your ingots.

Combat
Blade Mistress players can move out of town, or into a dungeon, and find monsters. Moving into the square of a monster initiates combat. Players can fight many different monsters. Players can do more damage by wielding a better sword. Players can also carry different magical totems to help them in battle. The player's base Physical stat defines how much damage the player can take before dying, and also affects how much damage the player deals to the monster. Finally, players can buy a Dodging skill from a Trainer, and as the skill increases in level (through normal use), monsters will find it harder to hit the player.

Destroyed monsters drop treasure, which can be picked up and sold to a town merchant.

Trading
Blade Mistress players can pick up, drop, and transfer items from one place to another. They can pick up items from the ground (because a monster or another player dropped the item), buy and sell items with the merchants, and buy skills from the trainers.

Dungeon Editing
Dungeons have a spirit. The spirit craves a mistress. When a dungeon has no mistress, it will randomly pick one from the players that are currently logged in.

When a player becomes the mistress of a dungeon, she can travel to the dungeon, enter it, and edit it. The player gets new screen buttons that can be used to change the walls and floor of the dungeon. The monsters will not attack the mistress, and cannot be attacked by her. The dungeon will let the mistress use it for 4 real-life days, after which it will drop the player and try to pick a new mistress.

Character Advancement
Blade Mistress doesn't have a single character level value. Instead, the skills of the avatar have individual experience points and levels, and the avatar gains experince points by using her skills. Right now, the available skills are Dodging, Sword Crafting, and eight different magic skills (corresponding to the eight Spirits of the World).

Dying
Death in Blade Mistress isn't very bad; your character is simply teleported back to the center of the starting town. Your health still has to regenerate, but you don't loose any items or experience.

Communication
Blade Mistress lets the player type into the chat window. The message is sent to everyone in the vicinity.

Blade Mistress also lets the players fill out an on-screen form to report bugs and suggest changes.

Finally, the Blade Mistress website has a forum you can use to discuss the game with the developers and fellow players.

The Team (Administrators and Moderators)

Thoth
- Administrator and Server Host
Dogma
- Administrator
Cypher
- Administrator