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character_level

Character level (Clvl) is an assessment of how far your character has progressed in the various skills, for each level you gain in a skill your character level is raised a fraction, but increase one skill a lot or several skills a little and you will gain a character level. Once you pass certain character levels you can also increase your Character Age.

Aside from being a prestige thing each character level you gain increases your health (HP) by one point, so being a Clvl 20 fighter means that you have 25% more health than when you started and so are a more effective fighter. Gaining Clvls also allows non-fighters a better chance of survival in combat.

So how exactly is character level calculated?

Skill Type Clvl gain Levels per Clvl
Dodge 0.6 5 dlvls = 3 clvls
Swordsmithing 0.03 33/34
Smith Expertises 0.2 5
Explosives 0.1 10
Weapon Dismantle 0.03 33/34
Magic 0.1 10
Geomancy 0.2 5
Totem Shatter 0.05 20

Example:

Skill Skill Level Clvl Skill Skill Level Clvl
Bear 39 3.9 Dodge 100 60
Wolf 39 3.9 Explosives 22 2.2
Eagle 39 3.9 Katana 55 11
Snake 39 3.9 Chaos 55 11
Frog 39 3.9 Mace 55 11
Sun 39 3.9 Bladestaff 55 11
TS 100 5 Geo 100 20
character_level.txt · Last modified: 2015/02/15 18:07 by admin