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character_level [2015/02/15 18:07] (current)
admin created
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 +Character level (Clvl) is an assessment of how far your character has progressed in the various skills, for each level you gain in a skill your character level is raised a fraction, but increase one skill a lot or several skills a little and you will gain a character level. Once you pass certain character levels you can also increase your [[Character Age]].
 +
 +Aside from being a prestige thing each character level you gain increases your health (HP) by one point, so being a Clvl 20 fighter means that you have 25% more health than when you started and so are a more effective fighter. Gaining Clvls also allows non-fighters a better chance of survival in combat.
 +
 +So how exactly is character level calculated?
 +
 +
 +|| **Skill Type** || **Clvl gain** || **Levels per Clvl** ||
 +|| Dodge || 0.6 || 5 dlvls = 3 clvls ||
 +|| Swordsmithing || 0.03 || 33/34 ||
 +|| Smith Expertises || 0.2 || 5 ||
 +|| Explosives || 0.1 || 10 ||
 +|| Weapon Dismantle || 0.03 || 33/34 ||
 +|| Magic || 0.1 || 10 ||
 +|| Geomancy || 0.2 || 5 ||
 +|| Totem Shatter || 0.05 || 20 ||
 +
 +**Example:​**
 +
 +|| **Skill** || **Skill Level** || **Clvl** || **Skill** || **Skill Level** || **Clvl** ||
 +|| Bear || 39 || 3.9 || Dodge || 100 || 60 ||
 +|| Wolf || 39 || 3.9 || Explosives || 22 || 2.2 ||
 +|| Eagle || 39 || 3.9 || Katana || 55 || 11 ||
 +|| Snake || 39 || 3.9 || Chaos || 55 || 11 ||
 +|| Frog || 39 ||3.9 || Mace || 55 || 11 ||
 +|| Sun || 39 || 3.9 || Bladestaff || 55 || 11 ||
 +|| TS || 100 || 5 || Geo || 100 || 20 ||
character_level.txt ยท Last modified: 2015/02/15 18:07 by admin