User Tools

Site Tools


how_to_start_a_new_guild

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

how_to_start_a_new_guild [2015/02/19 11:13] (current)
admin created
Line 1: Line 1:
 +----
  
 +A quick-start guide to making a new guild, for more detailed information on all the guild commands see [[Guild Commands]] and [[Guild Information]].
 +
 +The most important step: consider carefully two questions. Is a new guild the best answer? This means just because you **want to** is not always enough reason to start a guild, you might just be better off joining an existing guild. Am I ready to start a guild? Do you have members who will join and be loyal? Do you have the time and the desire to **manage** the guild once I make it?
 +
 +If you answer no to either don't bother making a new guild, and **please** don't waste money on a guild tower, there are enough forgotten towers cluttering up the landscape.
 +
 +# Gather all the people you want to start your guild with in one square, they should all be guildless, if they are in a guild already they should /quitguild now. Choose carefully as you wont be able to add any other new members for at least 24 hours (1 day) after you've completed the next stage.
 +
 +# You need to get 4 or more of the people in the square to say danfratern, this will add everyone in that square into your new guild.
 +
 +# Once that's done you've got a guild, name it using the /guildname <your guildname here> command. Again choose carefully as you won't be able to change this name as easily once it's been set. (See [[Guild Commands]])\\\
 +To see the guild name over your head you'll need to log out and log back in.
 +
 +# Next, set its style of government using the /guildtype <type name> command. If you need more information please visit [[Guild Information]] page, Monarchy or Tyranny seem popular choices for styles of guild. Again choose carefully as you won't be able to change the style as easily once it's been set. (See [[Guild Commands]])
 +
 +# Now, start some votes so that the guild has an "​official"​ leader, this is done using the /startvote promote <leaders name> command - put as many promote votes through as you can so there'​s a definite leader. It will take 24 hours (1 day) for this vote to be completed - whether they pass or not will depend on the voting.\\\
 +Having a leader or at least guild members with a rank is a requirement if you want to be able to danduco new members later on, so it's important you make sure you do this properly.
 +
 +# Finally as many guild members as possible should check /vote and then use /vote <vote number> <yes or no> to cast their vote.
 +
 +**Want a guild tower?**
 +
 +You need to read the guild tower rules, if your guild meets those requirements you can have a tower - if you don't meet those requirements you can't have a tower, it's that simple.
 +
 +Once you're ready add a "new topic" to the [[http://​www.bmreturns.com/​viewforum.php?​f=11&​sid=27bb42e25b2199143deda1df9e82e1eb|Tower Request]] forum which is part of the main [[http://​www.bmreturns.com|BM forums]].
how_to_start_a_new_guild.txt ยท Last modified: 2015/02/19 11:13 by admin