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First off, you're gonna need to make a character. You could put all your points into magic, or into creativity, but I personally prefer starting with a 10/1/1 (all points removed from other stats and put into physical). This will make you an effective fighter right out of the gate, and allow you to kill and learn the game without dying alot. Later you can experiment with other stat combinations once you realize what you want from the game.

You'll also need to name your character. People who make names in all CAPS or AlTeRnAtInG caps are generally scorned upon entry, so don't make that mistake. Make whatever name you like, but keep it clean. You can use almost any letters/numbers in your name, so if you want, you can be “c3po” or “Ca$h Maniac”. Select a name that you like, and keep swear words out of it. Now you're ready to go.

When you first enter the world, you have a beginner sword, 4 tin ingots and 4 wood totems. You also have 100 gold. Before we deal with your inventory, familiarize yourself with the controls.

Use your arrow keys to move… up for forward, left to turn left, right to turn right. The world is based on a grid system, so you'll move from square to square. You can also change your angle of view using your keyboard num pad, or by using your right mouse button and moving the mouse. This becomes incredibly important in fingle when trying to use the crowded town mage in fingle.

Play around with a little movement and notice how your “co-ordinates” change as you move. Your co-ordinates are located in the upper left hand corner of your screen. Every realm in blademistress is based on a co-ordinates system. You will also see what direction you are headed listed with your co-ordinates. Moving north and east will make your numbers go up in value, south and west lower them. Once you feel you understand movement, it's time to move on .

You have four round icons in a tool bar located in the upper right hand corner of your game screen. They reflect your inventory (1 or Insert), Equipment (2 or Home), Work Bench (3 or Page Up), and Skills List (4 or Page Down).

You can click them once to open the menu, and click them again to close them, or use hotkeys. Right now you have the items listed above, and no skills or equipped items, other than your beginner sword. Clicking various items will allow you to move them between the various inventory areas. Play around with it a while and when you “get it”, move on.

Now let's train some skills. Walk over to the Green robed person in town, and click on him. While holding down your mouse button, select “Learn”. This will bring up a standard interaction screen for all blademistress vendors. You now have the option to “purchase” skills. What you'll want to train, to start, is “Dodging”. You can click on the up down arrows to the left of the menu to scroll the menu down to the point where you see dodging. Now just click and hold on it and “Get” it. Congratulations, you've now trained dodge. It's the only skill you will need to fight with a sword. The other skills are for crafters and magicians. Remember where they are for future character development.

Now you're almost ready to kill some stuff, but first we should visit the other vendors to understand what's immediately available to us. Go over to one of the blue robed “Merchant” persons and see what he has for sale. You'll notice the various items are color coded base on type of item. Red items are weapons, and purple items are totems. Those are your two primary concerns at this time. You'll eventually want to buy a better sword, and some better totems. For now let's leave the vendor and go kill something.

Combat in this game is very simple…you walk into a square with a monster, and you will automatically start swinging. If you try a slithis or some other monsters near town, you should be in good shape. If you hit your “page down” button, you'll notice your dodge skill is going up with each swing. As long as what you're fighting is bigger than you, but not more than 10 levels bigger, your dodge will go up. Once the creature dies, its loot will automatically go into your inventory. You can watch this happen by hitting i or insert.

The formula for gaining a dodge level is: <current level> x <current level> x 100 = experience needed for next dodge level.

Next thing you need to understand is how to talk. Hit enter, type your message, and hit enter again. This will “say” your message to anyone within 1 square of you. You can speak to all persons in game by putting /a in front of your message[*]. For further chat commands see the related wiki listing of chat commands.

[*]: To use /a chat (or general chat), you must have it turned on by clicking on the word “general” so it is bright green above the chat window (located in the lower left part of the screen).

Finally, I'm going to talk about totems. For combat, there are 6 essential totem types: accuracy, health, quickness, strength, toughness and life-steal. Their names explain their basic function. You get no armor, rings, or other “protection” items in this game, it's all handled with totems.

What you will need to do, after you have sold your loot, is buy 6 of the best totems you can afford, and ask a mage to imbue them for you. There is usually a charge for this so be sure to have a little extra money to pay the mage for his services. To trade with another player all you need to do is click-hold on them and select “trade”. This is similar to interaction with merchants just with different options.

So that's the basics. Learn them and master them and then you're ready to discover how you want to play Blademistress. And that's when you hit the wiki and the forum to learn about what most interests you.

new_player_guide.txt · Last modified: 2015/02/02 13:42 by admin