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BM Spreadsheet

Little something I've been working on. Any questions/comments welcome at lopsidedbm@gmail.com!
Contains Geo/Creative/Damage/Posse data. More to come!

BM Spreadsheet v1.0
by Lopsided
Sun Jan 31, 2010 12:15 am
 
Forum: Player Discussion
Topic: BM Spreadsheet
Replies: 1
Views: 319

Re: New totems and staves

I could be wrong but I think that's what FourTael was trying to say Al =)
by Lopsided
Fri Jan 22, 2010 7:30 am
 
Forum: Suggestions
Topic: New totems and staves
Replies: 5
Views: 452

Re: Multi-metal expertise TD formula

Many thanks pal. Had it almost there after a few mins and the GF came home so I gave it a rest ;)

Oh BTW, see me or Liko/Shadow in game.
by Lopsided
Tue Jan 12, 2010 7:21 pm
 
Forum: Blade Mistress Discussion
Topic: Multi-metal expertise TD formula
Replies: 3
Views: 464

Re: New BM

Skill Progress Bars I'd like to see progress bars on skills in BM2 and a simplified view of skill level. Current: Dodging 100 (980204) Sword Mastery 1 (24979) Ideal: Dodging 100 (104/19900) <X............1%..............> Sword Mastery 1 (24979/100000) <XXXXX....25%.............> Health Bars Bars f...
by Lopsided
Sun Jan 10, 2010 1:14 am
 
Forum: Discussion
Topic: New BM
Replies: 75
Views: 5139

Re: New BM Idea's (for the future)

Lik, I actually had in mind to ditch the current staff types and just basically have mages have a staff equivalent of katana/chaos/tachi/bladestaff/claw. "Din" staffs would be the bladestaff equivalent, etc. Couple other topics I've been considering... Katana Scaling As I said before with ...
by Lopsided
Sun Jan 10, 2010 12:32 am
 
Forum: Brainstorms
Topic: New BM Idea's (for the future)
Replies: 42
Views: 4695

Re: New BM

The engine is pretty powerful and supports grass physics, I'd like to see grass everywhere. Fields of grass, not sparse pieces of tall grass.
by Lopsided
Thu Jan 07, 2010 6:10 pm
 
Forum: Discussion
Topic: New BM
Replies: 75
Views: 5139

Re: New BM Idea's (for the future)

What sort of idea's is the community thinking of? A game is only as much fun as the things in it :P One idea Dekker and Mitch are thinking of is this: You kill an orc and it drops an axe that you realy like (the model). The orcs can drop different types of axes (which all axes will have a preview b...
by Lopsided
Fri Jan 01, 2010 1:51 am
 
Forum: Brainstorms
Topic: New BM Idea's (for the future)
Replies: 42
Views: 4695

Re: New BM Idea's (for the future)

I was talking to Shadow the other day about some ideas I had for the game and since they liked them all I figured I'd share with the rest for comments and criticism. Mage Overhaul Currently mages are restricted to solely a support role. The staff mechanic was implemented but never truly derived in a...
by Lopsided
Fri Jan 01, 2010 1:48 am
 
Forum: Brainstorms
Topic: New BM Idea's (for the future)
Replies: 42
Views: 4695

Re: New BM

wildjjbug wrote:no offence this is just stupid.

i will not be playing this version cus it just ruining the who point of the game


Bad graphics?
by Lopsided
Sun Dec 20, 2009 4:02 am
 
Forum: Discussion
Topic: New BM
Replies: 75
Views: 5139

LightDefenders

Forums for the LightDefenders guild are now available at: http://lightdefenders.bmreturns.com

See you there!
by Lopsided
Fri Dec 18, 2009 11:38 am
 
Forum: Guild Discussions
Topic: LightDefenders
Replies: 6
Views: 670
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