Basic Blade Mistress Information:
What are stat totems?
Remember at the character creation screen you could set your physical, magical and creative attributes and how no matter what you do you can't permanently change them once you've created your character?
Well stat totems let you fix that little problem by adjusting one stat per stat totem - but only on a temporary basis, once the stat totem is gone so are your improved stats.
How do you make stat totems?
Simple answer; lots of favors, a decent totem and a good mage.
Remember those great trees (see Places In Normal Realm & Tree Quests) that give you those annoying quests that only give you a favor when you spend ages working on one? Well those favors are what you need to use to make a stat totem, so they do serve some use after all...
You need quite a few favors to create a decent stat totem, the formula for "favors : power" is; <favors required> = <totem power> x <totem power> so to create a stat that was capable of raising one of your stats to 10 you'd need 100 favors, however the one you typically find is either a 5 power (25 favors) or 6 power stat (36 favors).
You'll notice I said raising one of your stats to 10, and not raising one of your stats by 10 - there's a good reason I said it like that...
If the base stat you are trying to raise is 1 then using a 10 power would increase it to 10, equally if your base stat is 4 then using a 10 stat would increase it to 10 - if your base stat is already 10 then using a 10 power wouldn't change it because you're already as powerful as it can make you - to go higher than that you would need to create an 11 power stat totem or higher.
To physically make a stat totem you take the several favors of one type (type of favor determines what it does). Include the correct number in your workbench along with a nice totem (the better the totem the longer it lasts) and then use the same type of magic as the favors to attempt to imbue them into a stat totem.
The WV required to create a stat totem is; <number of favors> + <power of totem> so creating a 6 power mage stat out of moon favors on an undead totem would have a difficulty of 55 (36+19). A failed attempt will wear down your totem but you cannot lose any of the favors so just keep trying if you know you are capable of producing the required WV.
What favor produces what type of stat?
Q. Is the stat increase permanent?
Q. What's the longest I can make a stat totem last?
Q. Is there a limit to the power of stat totems?
Q. If I hatch drakes using the stat totem will they die as soon as it expires?
Q. What's the point of creating them? Why not just make a mage?
Skilling with Stat Totems
The formula for exp gain when making a stat totem is <number of favors> - <Magic skill> + 1 So for example an evil magic of 4 with 4 favors would yield 1 exp or 4 magic with 9 favors would yield 6 exp
The exp Cap for skilling with stat totems is 8 exp. Anymore and you wont get any exp at all (Thanks to Lordstriker for testing)
I'd like to thank Lord Striker for his initial inquiry and providing the lion share of favors for testing :)
- Blue Blast