Greetings! You've clicked on the New Player Guide link. If you're on this section of the wiki you're either just passing through, observing or a newbie in need of a few pointers on the game of Blademistress.
Below are some tips on surviving your early days in Blademistress:
- Preferably you must begin with a fighter character. By this I mean a 10/1/1 character(all points on the physical stat). Having a pure fighter is very beneficial to you in terms of your health points and the damage you do with weapons. Having 8/3/1, 7/4/1 or 6/3/3 characters still classify your character as a fighter but do not benefit you as much as a 10/1/1 character will.
- You're in the Blademistress world and probably wondering what you've got yourself into...the first thing you must do as soon as you create a pure fighter character is to buy your skills from the trainer(green glowing guy). Here are the skills that you need as a fighter:
o Sword Mastery(the other masteries you can buy later when you're more advanced).
On a side note, you can purchase the smithing skills and mage skills such as the swordsmithing skill and the magic skills(ie-frog, wolf, moon etc) on your existing fighter character but are only considered good enough for gaining character levels, quests and so forth. As new fighter skills are coming up soon, you'd best leave the smithing skills and buy the nine magic skills(bear, wolf, eagle, snake, frog, sun, moon, turtle, evil) so you can skill some extra character levels.
- Now spend a few minutes exploring the landscape around the starting town of Fingle and fight some easy monsters near the town to get a feel for the game. You probably notice that you can't hit some tougher monsters. This is precisely because your beginners blade only has a to-hit of 1. Return to Fingle....
- You might notice that you have loot and meat in your inventory(Press 1 on your keyboard for your inventory). You can sell loot for cash with the merchant(blue guy...reputed to be a woman though...) and you have some extra gold!
- You're probably by this time wondering how you can get a better weapon than the puny little beginners blade that you possess at this time. At this time you should have over 100 gold providing you haven't spent too much beforehand. Use this money to buy 96 tin ingots(the cost 1g each) and ask around for a smith character, preferably a smith with a good reputation(smiths have a stat of 1/1/10) to make you a tin tachi so you can hit anything up to level 21 and a bit over with ease.
- Now, before you go any further, you need to learn the various commands in the game:
/s: Shouts over a long distance(10 squares)
/e: emote; works to express actions of your character(usually for entertainment purposes in game) eg. Raharanor is drinking beer
/a: Sending message to everyone in the game. /t <player name> <message>: Sending private message to a specific player that ONLY they can read and no one else.
/r: This allows you to send a reply to the last person who sent you a private message...beware when using this though, you could accidentally at times send a message to someone who you didn't intend to send it to;).
/friend add <friend name>: This allows you to add friends to your Friends List in game.
/time: Allows you to see the time in game and the server time.
/who: Allows you to see everyone in the realm you are in.
/whoall: Similar to /who but allows you to view the names of the players in the entire game.
/where <playername>: Allows you to see the location of a certain player.
/about <player name>: This displays a players name, his/her total amount of playing time, status etc.
Experiment a bit with these commands so you can become familiar with them...
- Continue playing for a few hours more and sell the loot you gain from killing monsters for cash. Then purchase the best totems you can buy and get someone to imbue a set of totems for you...as you'll need them...but you can also train your mage character up a little later with 1/10/1 stats to train up to level 2 in all magics with leather totems and then pine staves, birch staves and to spruce staves (i.e. you can get your magic stats up high enough and your cash reserves high enough on your fighter to buy staves for skilling magics and buying best totems you can afford)
- As a beginner, you'll need to begin skilling the skill 'Dodging' on the Spider Army NW of Fingle. The Hunting Spiders will give you experience points until you reach dodge level 5; but keep skilling until you reach dodge level 9 or 10. You can find the Spider Army at 220 140. Then you can move onto Bone Warrior armies in Realm of the Dead until you reach dodge level 17 and then move onto spirit creatures in spirit realm (though do not take on spirit dragons until you reach dodge level 31). When you reach dodge level 28 you can go to the Dragon Realm and skill on the Orc Champions until you reach dodge level 36. After this you can skill further on dragon prelates and Dragon Chaplain until you reach dodge level 46, skill to dodge level 56 on dragon acolytes and Dragon Archmage, and then finally to dodge level 66 on dragon knights with the Dragon Overlord.
- Note that after dodge level 56 you may wish to use geomancy skiller dungeons to skill further towards dodge level 66 to avoid the hits of the dragon knights until you are of a higher level. Of course, there is nothing stopping you from skilling in geomancy skillers in earlier levels after dlvl 30 as they are a decent source of dodge experience and loot to sell for cash as well as the chance of coming across a vagabond that drops random numbers of dusts, undead totems and oak staves depending on your dodge level. Skilling on natural mobs after dodge level 66 is a pain to say the least, and skilling in geomancy dungeons is highly recommended despite the old method of skilling on possessed monsters present before geomancy was introduced in January 2004.
This wonderful little skill aids you against monsters. The higher your dodge level, the better you'll perform in game against higher levelled monsters.
- What is a mage/fighter/creative character?
Fighter: 10/1/1(all points on physical stat when creating character). Creative: 1/1/10(all points on creative stat when creating character). Magical: 1/10/1(all points on magical stat when creating character).
- What are the different ages in Blademistress?
Players become Young Adults at Character Level 10, Adults at Character Level 30, Mature at Character Level 70, Elder at Character 150, Councillor at Character Level 310.
You move around by using the arrow keys on your keyboard or using the WASD keys.
- Can I have a better weapon?
Yes, you can buy the best ingots you can afford and get a creative(smith) character to create a tachi for you. You can create better weapons as the need arises when your levels go up.
Glowing Blue Dust: Increases accuracy of your weapon. Glowing White Dust: Blinds monsters(great for skilling). Glowing Red Dust: Slows monsters. Glowing Silver Dust: Shocks monsters.
- What are the other realms?
Spirit Realm?(best for beginners). Realm of the Dead?. Realm of the Dragons?. Upper Labyrinth. Deeper Labyrinth?.
These items are used to help you survive in Blademistress. The essential totems? are:
This is the end of the Updated New Player Guide. Feel free to consult the other useful guides that the wiki has to offer and enjoy playing Blademistress!
Original Author: Richo X aka Raharanor